

	SP Mission for ArmA (1.11 beta)
	by stiff
	http://ffs.xrea.jp/


THIS IS BETA
I think that it can play maybe without trouble.

ABOUT THIS MISSION
There is no scenario in this mission.
It is a purpose though it enjoys the combat generated at random.
Please know some principles to win.

TWO PRINCIPLES
1) If the number of construction of bunkers is little, the enemy's raid is also few.
2) The defense of the bunker where the construction position is far from the base is difficult.

About one
-Please make the construction of the bunker a minimum if it is Low-end PC.
-Please construct a lot of bunkers if you want the fierce battle.
*If the number of constructed bunkers is little, the number of buildings that the enemy seizes is also little. 

About two
-The encounter with the enemy increases when the travel time to the bunker is long.
-The probability that the bunker is seized by the enemy increases.


*****************
 UPDATED INFORMATION
******************
v1.2
-Fixed: An embarkation to the helicopter
v1.19
-First public release for CWR


******************
  SEIZE ZONES CWR
******************

The enemy seizes the building and tries the suppression of the entire town. 
You construct the bunker at an effective position, prevent the enemy's advancement, and exclude the enemy who invaded the building. 

Includes two towns in Schmalfelden - Germany Map
-EURO1: Schmalfelden (60 buildings)
-EURO2: Grossbaerenweiler (40 buildings)
*Queens Gambit is not requested


******************
  WIN CONDITION
******************

1) Exclude the enemy who occupies the building.
2) Seize all bunkers of enemy side and hold it for five minutes.
*The seizure of enemy's base isn't needed.


******************
  LOSE CONDITION
******************

When five buildings are destroyed with the bomb by the enemy.


******************
  ARMORED VEHICLE AND AT HELICOPTER
******************

It appears by each one in air and the land.
The attack helicopter or AT soldires will destroy the armored vehicle. The AA soldiers will destroy the attack helicopter. The armor vehicle will seize the bunker. The combat is always minimum.
Soldiers go to the front by appropriate equipment.

ACTION MENU OF ARMORED VEHICLE
The vehicle automatically acts. However, it can be arranged with the manual. 
Click the position of the moving destination in map.
- Click: moves to there.
- Alt + Click: warp to there.
- Shift + Click anywhere: Returns to an original duty.
*Within 30 seconds


******************
  HOW TO DEACTIVATING BOMB
******************

1) The enemy seizes the building.
2) When the seizure is obstructed by the player, the enemy sets the bomb in the building.
3) As for the player, it can know the start of the timer of the bomb.
4) The building where the bomb was set is shown by the map.
5) Search for the bomb.
6) Approach within 1m of the bomb, and deactivate in the action menu.

About the enemy who seizes the building
-The building where the seizure was completed is shown by the exclamation mark.


******************
  HOW TO SEIZE
******************

1) You invade enemy bunker.
2) Securing the bunker is completed.
3) If the soldier who defends the bunker arrives, the bunker is under our control.
*The marker of the bunker is changed into a solid color in map.


REQUEST BY ACTION MENU
The action menu can be used near the flag of the bunker.

1) Construction of bunker
The bunker can be freely constructed at the position of vantage.

2) Reinforcement of team
Your team can be reinforced. (Default 8 units)

3) Concentration of force
A lot of forces can be commanded. (Default 6 units x 3 teams)

4) Construction of tent
The time spent on dispatching soldiers can be shortened.


******************
  DETAILS IN BUNKER
******************

A new bunker can't be constructed until latest bunker is under our control.

Defense of bunker
Soldiers go to defend when constructed. If the soldiers arrive it, the bunker is under our control.

Enemy attack
If the bunker is constructed in a white marker zone on the enemy side, the enemy tries its seizure.

Recapture
When our bunker is seized by the enemy, the team for the recapture is dispatched.

Seizure
If you seize enemy bunker, some soldiers are dispatched to the defense. If the soldiers arrive it, the bunker is under our control.

Ammunition supply in bunker
The defense of the bunker breaks when ammunition is insufficient. It is dispatched soldiers when the defense breaks, 
and if it arrives, the reinforcement force supplies ammunition to the survivor.


******************
  COMMANDER MAP
******************

When the concentration force that requests it arrives, it is possible to use it.
It opens by the radio command 0-0-1. The operation is selection and click with the mouse. 
It explains in detail with image file (commander_map_guide.gif).


******************
  ADDON LIST
******************

Schmalfelden - Germany Map
http://www.armaholic.com/page.php?id=3093
schmalfelden.pbo
*Queens Gambit is not requested


This mission does not require any addons, except for the map you want to use!
However, when the following addon is detected, it automatically replaces it.
-US M60A3 NATO camo (M1A1 is replaced)
http://www.armaholic.com/page.php?id=3081
-RHS T-64 MBT preview pack (T-72 is replaced)
http://www.armaholic.com/page.php?id=2259
-RHS Hind (Mi-17 is replaced)
http://www.armaholic.com/page.php?id=1099
-Air Pack Mapfact(AH-64) + Map misc (UH-60 is replaced)
http://www.armaholic.com/page.php?id=903
http://www.armaholic.com/page.php?id=804



******************
  CREDITS & THANKS
******************

- BIS/BIA for their great simulators.
- Trench Generator / Script generator by Benoist
- All add-on authors


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Thanks
